What a ride. I don’t just mean in a good way. Maybe I can understand a little bit why a team of people normally do this for months. Anyway, what’s new. Due to several reasons I had to postpone the campaign for one week to the final date of March 14, 2023, 18:00 CET. The campaign will be for 17 days and will end on March 30, 2023, 24:00 CET. The good news is also that I managed to negotiate a good production price even for 250 units of the game, so the worst acceptable scenario is some 200 customers. And a realistic campaign goal is therefore 16,500€. So a lot of other things didn’t work out ideally. But as they say: What doesn’t kill you makes you stronger.

You can look forward to rules v0.99.
On Thursday, March 16 at 18:00 CET you can enjoy the English stream of the game with the amazing Richard Jenders.
Next, probably in the updates, we will explain the mechanics with descriptions and GIFs.
We’ll see how many previews will eventually be posted.
And hopefully I’ll come up with something else.
So it’s time consuming.
Here are some (from 20) banners for BGG.

So please keep your fingers crossed for me.


Version 0.991 including new Game Rules (WIP not yet including Extended Example of Play for movement and combat) is available for download. -> PDF


The campaign has just ended unsuccessfully. 113 people expressed interest in the game, which unfortunately is not enough for even the smallest reasonable printrun of 250 games.



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